Tuesday, October 26, 2010

3D class project






So I've put off a class project for a long freakin time now... "Build an architectural structure using maya" aka... a building. So, as usual, I decided to bend the rules. I still followed them, but I bent the crap out of them. My architectural structure is quite organic. A house that a Faerie/small forest creature would reside in! Above is the concept art and model renders.

This took a freakin long time, and due to the organic nature of the object, the topology tended to wanna tangle during the modeling process... That was quite trying for my first model.

Hope you like it.

1 comment:

  1. Now it all makes sense. X3

    Kudos on putting forth so much effort; it really shows! Of course, I can't tell how clean the model is just with these simple little renders, but I -can- see all the sweat and blood and tears you put into making this as accurate as you could for a first time.

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